LuxRender versus iRay (again)

Have been experimenting further with Daz studio and rendering simultaneously with both iRay and LuxRender (via the Reality plug-in).

I thought I’d share my two most recent renders:

lake lady with dragon 03iray
Picture of Daz Studio composition rendered with iray. Copyright (c) Dale Warner 2017
lake_lady_with_dragon_03lux
Picture of Daz Studio composition rendered with LuxRender via Reality. Copyright (c) Dale Warner 2017

It’s difficult to say which is better as both have their strengths. I think another composite is in order!

Later… and here it is:

lake_lady_with_dragon_03comp
Picture of Daz Studio composite render. Copyright (c) Dale Warner 2017

Conclusion: The composite lightened the Lux image and softened off some of the sharpness of the iRay render (difficult to see at this small scale I know – the originals are 2500 x 1406 pixels at 300 dpi).

First time I’ve ever rendered a dragon as it’s a bit of a cliche but the Daz Millennium Dragon has such nice texturing (needs a sharper bump map and less glossiness though!).

Enjoying iRay, at last

I know there are so many important things going on in this world but even though I find myself becoming ever more political, I am too ill informed on almost all of them to even attempt to comment.

So, I have this blog, a little bubble in the ether, as a sanctuary from reality.

Reality and LuxRender are two pieces of software (which I always called “programmes” but now feel obliged to call “apps” or “applications”) that I have enjoyed using to render my Daz Studio files for the last 3 to 4 years. The set up gives very fine physically accurate and photographic quality renders.

However, I’ve recently spent time with Daz Studio’s inbuilt and nVidia powered “iRay” renderer. I love the grainy and painterly character of what I’m currently getting. Below, I have included 2 renders to demonstrate the difference.

serengeti_archer_crop
Figure on the savanna. Rendered using iRay. Copyright Dale Warner 2017.
A Steampunk Forest. Copyright Dale Warner 2014.
A Steampunk Forest. A Reality and Lux render. Copyright Dale Warner 2014.

Iray Reality

I’ve given the Nvidia Iray renderer in Daz studio a good couple of months now and even bought an Nvidia graphics card on the strength of what the render engine offered. However, I have to confess that I love Reality and Luxrender more. Both give great results but i love the latest Reality interface and functionality. As it turns out, the upgraded graphics card has also been a bonus for Reality / LuxRender rendering.

On the music and art front. I’ve been able to get lots done whilst also painting the external woodwork, some family trips out and even some schoolwork! I’ve returned to my old Sony Acid Pro software (with which almost all of the original Earth Balm tracks were created) for sketching out musical ideas. I still have Cubase and Native instruments for actual sequencing.

Poser and Reality

I blew the last of the money from my musical equipment sales on eBay to buy Poser 10 and Reality for Poser. I bought Reality at a cross grade pricing. It’s a great combination though at the moment I prefer Daz Studio, Reality, LuxRender as I’m used to the workflow / interface / file structure. I’ll post images as my experience grows.