Have been experimenting further with Daz studio and rendering simultaneously with both iRay and LuxRender (via the Reality plug-in).
I thought I’d share my two most recent renders:
It’s difficult to say which is better as both have their strengths. I think another composite is in order!
Later… and here it is:
Conclusion: The composite lightened the Lux image and softened off some of the sharpness of the iRay render (difficult to see at this small scale I know – the originals are 2500 x 1406 pixels at 300 dpi).
First time I’ve ever rendered a dragon as it’s a bit of a cliche but the Daz Millennium Dragon has such nice texturing (needs a sharper bump map and less glossiness though!).
I know there are so many important things going on in this world but even though I find myself becoming ever more political, I am too ill informed on almost all of them to even attempt to comment.
So, I have this blog, a little bubble in the ether, as a sanctuary from reality.
Reality and LuxRender are two pieces of software (which I always called “programmes” but now feel obliged to call “apps” or “applications”) that I have enjoyed using to render my Daz Studio files for the last 3 to 4 years. The set up gives very fine physically accurate and photographic quality renders.
However, I’ve recently spent time with Daz Studio’s inbuilt and nVidia powered “iRay” renderer. I love the grainy and painterly character of what I’m currently getting. Below, I have included 2 renders to demonstrate the difference.
I’ve given the Nvidia Iray renderer in Daz studio a good couple of months now and even bought an Nvidia graphics card on the strength of what the render engine offered. However, I have to confess that I love Reality and Luxrender more. Both give great results but i love the latest Reality interface and functionality. As it turns out, the upgraded graphics card has also been a bonus for Reality / LuxRender rendering.
On the music and art front. I’ve been able to get lots done whilst also painting the external woodwork, some family trips out and even some schoolwork! I’ve returned to my old Sony Acid Pro software (with which almost all of the original Earth Balm tracks were created) for sketching out musical ideas. I still have Cubase and Native instruments for actual sequencing.
I blew the last of the money from my musical equipment sales on eBay to buy Poser 10 and Reality for Poser. I bought Reality at a cross grade pricing. It’s a great combination though at the moment I prefer Daz Studio, Reality, LuxRender as I’m used to the workflow / interface / file structure. I’ll post images as my experience grows.