Have been experimenting further with Daz studio and rendering simultaneously with both iRay and LuxRender (via the Reality plug-in).
I thought I’d share my two most recent renders:
It’s difficult to say which is better as both have their strengths. I think another composite is in order!
Later… and here it is:
Conclusion: The composite lightened the Lux image and softened off some of the sharpness of the iRay render (difficult to see at this small scale I know – the originals are 2500 x 1406 pixels at 300 dpi).
First time I’ve ever rendered a dragon as it’s a bit of a cliche but the Daz Millennium Dragon has such nice texturing (needs a sharper bump map and less glossiness though!).
I thought I’d post a comparison of the results of the same Daz Studio scene rendered in the iRay renderer and in LuxRender via the Reality plug-in. Both pictures are as they came out of the software, no post work other than to resize them to standard HD 1920 x 1080 pixels. The comparison isn’t quite a fair one as the materials were mostly iRay ready and I did nothing in Reality to make them Lux compatible. Both pictures rendered simultaneously, for the same length of time, on the same Mac Pro machine. The figure’s clothing is a Daz original item and the figure itself is the Genesis 3 base figure. The background is the Serengeti option for the Millennium Environment. I didn’t take the time to make sure that the background and foreground lighting matched and the LuxRender file isn’t very forgiving of the background asset’s geometry.
I know there are so many important things going on in this world but even though I find myself becoming ever more political, I am too ill informed on almost all of them to even attempt to comment.
So, I have this blog, a little bubble in the ether, as a sanctuary from reality.
Reality and LuxRender are two pieces of software (which I always called “programmes” but now feel obliged to call “apps” or “applications”) that I have enjoyed using to render my Daz Studio files for the last 3 to 4 years. The set up gives very fine physically accurate and photographic quality renders.
However, I’ve recently spent time with Daz Studio’s inbuilt and nVidia powered “iRay” renderer. I love the grainy and painterly character of what I’m currently getting. Below, I have included 2 renders to demonstrate the difference.
Yes, Daz Studio 4.9 beta is now available. I’m currently installing to my Mac as I don’t want to mess up my PC install (with Reality 2). Once I know whether or not 4.9 will work with my current version of Reality, I’ll make the leap or perhaps just use the Mac for iRay renders. I appreciate I’m lucky to have the option. I’ll let you know what happens in due course. Don’t forget this is free software (entice-wear I’d call it).
I cannot afford to buy it at the moment but this item by Stonemason (on the Daz 3D website) has to be one of the very best 3D models I have ever seen: After the War. It’s sure to appear in some TV or film production in the near future.
I gave in to temptation and purchased this http://www.runtimedna.com/SkylysV4.html yesterday from Runtimedna. It’s very difficult to buy ready and well made 3D content that isn’t very revealing and Aeon Soul’s work is a case in point. But I understand – it’s market demand. I would be foolish for any content creator to put in the required work without any possibility of sales. And, it’s bare flesh and titillation that seems to sell on the 3D content web sites.
I’ve already rendered in Reality / LuxRender (see below) with the Skylys clothing item and I think that it looks beautiful.